![]() ![]() ![]() Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier ( 1246262) Global Illumination: Radeon Pro denoiser crashes the editor ( 1272936) AI: A NavMeshAgent GameObject teleports to a near NavMeshSurface when collided with a moving NavMeshObstacle ( 1072945)ĪI: Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgent Component in the Inspector window ( 1257220)ĪI: package breaks on updating and throws ArgumentNull exceptions ( 1261652)Īsset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 ( 1203512)Īsset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4 ( 1203511)Īsset Import Pipeline: Errors thrown on creating a project using microgame templates ( 1268154)Īsset Importers: Crash in Material::ClearUnusedProperties when assigning a loaded shader in OnPostprocessMaterial ( 1267717)Īsset Importers: Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken FBX file ( 1239074)Īudio: Unity crashes in Play Mode at FMOD_Resampler_Linear ( 928576)
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